Call For Participation

In a time of pressing ecological, political, and social concerns, the concept and practice of noticing has taken root, encouraging the re-examination of research assumptions, as means of pursuing alternative pathways towards preferable futures. In this one-day workshop, we aim to explore design research methods for seeing past dominant narratives and perspectives by considering approaches that will help us as researchers and designers to see the challenges in a new light. Here we take anthropologist Anna Tsing’s “arts of noticing” to see “the divergent, layered, and conjoined projects that make up worlds” (Tsing, 2015, p.22). These include paying attention to conditions of inequality and injustice (Haraway, 2016; Taylor & Rosner, 2017), cultivating the ability to acknowledge and simultaneously step in and out of familiar frames of reference (Lindtner, Bardzell, Bardzell, 2018), and shifting the scales and proximity of questions about “what is and what can be” (Blevis, 2018).

The aim of this one-day workshop is to explore, practice, and develop methodological approaches for HCI researchers and practitioners to “notice differently” and envision more ethical and responsible ways of engaging in technological interventions. The workshop will include discussion, a walkshop, and hands-on group exercises to identify the underlying methodological principles to notice differently as appropriate for HCI/d research, as well as develop, deploy, and reflect on nontraditional design research methods that amplify, augment, and attune our abilities to account for a wide range of perspectives and voices.

Insights gained from the activity will be documented—both by the organizers and the participants—in forms of images, videos, and text to be circulated into the public digitally via a WordPress website and social media. In addition, workshop organizers will further reflect, refine, and disseminate the lessons learned and submit an article to ACM Interactions magazine as a Feature, Blog, or a special issue (

Full Workshop Proposal is linked here.

How to participate?

In preparation for the workshop, participants are asked to submit a 2-4 page position paper in the CHI Extended Abstracts format, presenting an original case study or reflection on their own engagements with noticing in which they:

    1. Present examples from an original research project or a case study that involves strategies for noticing differently,
    2. Illustrate how the specific case provides the opportunity to challenge dominant narratives or to question established ways of knowing, and
    3. Describe the questions and frictions that arose from using noticing strategies, or how noticing methods might be expanded/applied to the broader DIS community.

We welcome submissions from diverse research areas:

      • Tech + Inequality / ICTD
      • Disability/Accessibility Studies
      • Animal Computer Interaction/Animal Studies
      • Environmental Humanities
      • Critical / Speculative Design
      • Design Ethnography
      • Tech / Design Ethics
      • Infrastructure Studies
      • Citizen Science / Naturalist Practices
      • Urban planning / Smart Cities
      • HRI
      • Sustainable interaction design
      • STS
      • Humanities in HCI

Interested participants should email their position papers to

We will contact accepted participants by May 6, 2019, and provide an invitation code to be used for registration. Participants can register for the workshop after they have registered for the conference.  Please note that early bird registration for the conference ends May 13, 2019. Feel free to email us with any questions or concerns! 

Key Dates

Submission deadline for position papers: April 29, 2019

2nd Submission deadline for position papers: Rolling basis until the remaining (limited) spots are filled.

Author notifications: May 6, 2019

Workshop date at DIS 2019: Monday, June 24, 2019


Szu-Yu (Cyn) Liu is a Ph.D. candidate in Informatics at Indiana University. Drawing from posthumanist theories, her work focuses on sustainable interaction design and human-nature interaction to engage with challenges associated with climate change. Liu’s works were published in various ACM conferences, including CHI, DIS, TEI, CSCW, and LIMITS. She has participated in a workshop at CHI’16 and has experiences organizing workshops while working at ASUS Design Center in Taipei, Taiwan.

Jen Liu is a PhD student in Information Science at Cornell University. She designs and studies how technologies can shape and influence our relationships as a way to move towards a more livable, equitable, and just future. Her research has been published in venues such as CHI, TEI, DIS, and ISEA, and she has lead and facilitated several workshops in her work as an educator and activist.

Kristin Dew is a design researcher and PhD candidate in Human Centered Design & Engineering at the University of Washington. Her work bridges HCI and science and technology studies (STS), exploring matters of ethics and sustainability constituted through technology production practices. Her work has been published in ACM CHI, CSCW, and LIMITS, as well as the journal Human-Computer Interaction. She has participated in a workshop at CHI’17 and regularly uses workshops as both a research and pedagogical technique.

Patrycja Zdziarska is a PhD student in Informatics at Indiana University Bloomington. She combines critical methodologies with design practice to inform ethically responsible design. She has engaged with a wide range of topics to study design and technology including cultural heritage, the future of work, bottom-up making and innovation, and women’s health.

Maya Livio is a new media researcher and PhD candidate at the University of Colorado Boulder. Her work complicates the relationships between human-designed technologies and non-human networks, and is situated between feminist science and technology studies (STS), internet studies, and animal studies. She is the curator of MediaLive, an annual media arts festival at Boulder Museum of Contemporary Art, as well as curator of the Media Archaeology Lab, a space for interdisciplinary hands-on research on historical technologies, and has organized numerous workshops within these and educational contexts.

Shaowen Bardzell is Professor of Informatics at Indiana University’s School of Informatics, Computing, and Engineering. Bardzell’s research explores the contributions of design, feminism, and social science to support technology’s role in social change. She has organized numerous workshops at SIGCHI venues and beyond for more than a decade (2007-2019), including CHI, DIS, CSCW, NordiCHI, Aarhus Conference, British HCI, PDC, EPIC, ACE, and 4S among others.